![]() – : Some specific HDMI displays might show some flickering in HDR mode. – : Freestyle might not work on Crossfire after the game is updated. – : With Surround active, setting Bezel Correction disables Surround. – : The system locks with a black screen upon booting into Windows. – : Random flicker may occur in certain locations in the game ![]() Additionally, this release also provides optimal support for LEGO Builder’s Journey which includes several ray-traced effects and performance-accelerating DLSS, the latest update for Rust which adds NVIDIA DLSS technology, F1 2021, and the new NVIDIA Reflex integration in Escape from Tarkov. This new Game Ready Driver provides support for the latest new titles and updates, including the latest patch for DOOM Eternal which introduces ray-trace reflections and NVIDIA DLSS technology. The R470 family brings the support of CUDA 11.4 and Windows Update (version 21H1). The GeForce 470 family supports the following GPU architectures: Ampere, Turing, Volta, Pascal, Kepler and Maxwell. ![]() NVIDIA has released a new driver belonging to the R470 family (from version 470.xx to 474.xx). ![]()
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![]() ![]() Other improvements to Backupper since our last look include: Most users will be fine with basic sync, though the destination will not reflect deletions from the source folder. IDGīackupper supports multiple sync options, but mirroring, two-way, and real-time are only available in the $50 Pro version-not the Standard (free) version shown above. ![]() ![]() Real-time sync is just what is sounds like: instantaneous mirroring once changes are made in the source folder, rather than at specified, scheduled intervals.īasic syncing (see the image below) is backing up newly added or changed (replacing the older version) files to the destination, but leaving deleted files in place. Two-way sync simply means that changes made in either the source or destination folder are duplicated in the other. Mirroring maintains an exact duplicate of the source folder’s contents within the destination folder, including deleting files that are deleted from said source folder. ![]() |